AI Insights · Timothy · April 2023
Top 5 Shooter Games Performance in Russia: Q1 2023
In the first quarter of 2023, the top 5 shooter games in Russia showed varied performance in terms of downloads, revenue, and active users. Sensor Tower provides detailed insights into these trends.
Performance Overview of Top 5 Shooter Games in Russia: Q1 2023
In the first quarter of 2023, the top 5 shooter games in Russia demonstrated diverse performance metrics across downloads, revenue, and active users. Here's a detailed look at the trends for each game.
PUBG MOBILE from Tencent Mobile International Limited had a fluctuating revenue stream, peaking at approximately $260K in mid-March. Weekly downloads hovered around 150K early in the quarter but saw a slight decline to 119K by the end of March. The game maintained a robust active user base, starting at 4.5M and closing the quarter with 4.6M active users.
Tanks Blitz - PVP MMO by East-Games LLC experienced a steady decline in weekly revenue from $262K to around $90K by the end of March. Weekly downloads also showed a downward trend, dropping from 186K to 95K. However, active users increased from 643K to 849K, indicating strong engagement despite lower downloads and revenue.
Standoff 2 from AXLEBOLT LTD saw its revenue peak at $110K at the beginning of the quarter, later stabilizing around $59K. Weekly downloads remained relatively steady, averaging around 170K, with a slight dip to 144K by the end of March. The game enjoyed a consistent active user base, starting at 5.9M and closing the quarter with 6.2M users.
Call of Duty®: Mobile by Activision Publishing, Inc. had a modest revenue performance, peaking at $61K in late December and dropping to around $32K by the end of March. Weekly downloads were stable, averaging around 40K. Active users saw a decline from 861K to 772K over the quarter.
War Robots Multiplayer Battles by MY.GAMES B.V. experienced consistent revenue, peaking at around $32K and ending near $24K. Downloads fluctuated, starting at 23K and dropping to 13K in mid-March before recovering to 18K. Active users remained steady, starting at 132K and finishing the quarter with 135K.
These insights are based on data from Sensor Tower. For more comprehensive analysis and detailed metrics, visit Sensor Tower's website.